Tuesday, September 10, 2024

Rome v. Carthage

 Rome: Jim & Mark: 12 hastasi/principes, 3 Triari, 9 veletes, 6 med cav, 2 light cav.
Carthage: SteveJ & Mike: 2 Vet imitation Romans, 2 Citizen spearmen, 4 Scutari, 8 med cav, 5 skirmish cav, 4 elephants.

The Romans are on the near side of the table.
The Carthaginians have advanced on the right.
The Romans are leading with their legions in the centre.
The Carthaginians have now advanced to meet the Roman advance.
While the heavy infantry slug it out in the centre there are swirling cavalry fights on the flanks.
On the far flank, the Roman cavalry supported by allied infantry is getting on top.
On the near flank the Carthaginan cavalry supported by elephants is gaining the upper hand.
In the centre both sides have had wins & losses.
On the far flank the Romans eventually win, but at high coast.
In the centre the Carthaginians are about to break completely.
On the near flank the Romans are reduced to just one doomed allied infantry unit.

As with last week the end game was messy making it hard to determine a winner & our AEmy Morale Test didn't deem to be right. When time ran out at 10pm, we assessed the situation using two possible tests.
Under the old test where an army fails if it loses half or more of its unit points, the Carthaginians won, with just over half their units still unbroken while the Carthginians had just over half broken.
Under new proposal, where we count he unit points for units still fit to fight (ie, not broken or shaken), the Romans won by 1 point, because most of the  Remaining Carthaginians on the table were shaken.

My proposal for a new Army Morale Test for M2M is:

1. Fight on until either one side concedes, or the agreed time is reached.
2. Count the number of unit points left not shaken or broken.
3. If one side is at least 2 better than the enemy, they win.
     If the difference is 1 or 0, it's a draw. 

On that test tonight's battle was a draw, which looks fair.

 


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