Saturday, December 14, 2024

Saturday afternoon ACW

Chris' Confederates v. Jim's Union.
Both sides had 6 brigades of 4 infantry regs, 3 guns & 2 cavalry regs.
The Union had the advantage of rifled artillery, the Rebs were all Tough Fighters so could take an extra  casualty before being shaken.
Rules: M2M house rules.  Figures 15mm.

An encounter battle with each side coming on marching down a road towards each other.  South on the left of pic, Union on the right.
The Union dismounted their cavalry on the hill to theri front to cover the deppoyment of their left flank whole half their infantry set off ona flank march to the right.
The South deployed along the river line, extending their line to their left to face the Union flank march.
The Union stood on the defensive on their left.  Part of their flankinf force deployed into teh wood on their left, therrest croseds the river at the far end of shot.
The South have sent 2 regs to defend the farm on their left flank while advancing the rest of their line across the river.   
On the far flank the Union have cleared the farmyard & are atatcking the house in overwhelming numbers.  The South have dismounted their cavalry to cover that flank. 
In the centre the South have made good progrerss intot eh wood, but the Union are feeding reserves in from both flanks (inlcuding their cavalry, dismounted) to stiffen the line. 
On the Southern right they have been goaded in to an attack by the Union cannon fire.
The Union have cleared the farm on their right & are counterattcking the South's left. 
In the centre the South's attack is runing out of steam.
On the right the Union are counterattacking after getting the better of the fire fight on the hill.
For mosrt of the battle, the Union were losing more untis broken than the South, but when their flank attack got into gear the balance changed quickly as the South lost 5 units in one turn.  With much their army also now shaken, the South conceded the battle. 

This was a very enjoyable battle.  Both sides had their successes & failures & their runs of good & bad luck, but in the end the Union strategy paid off.

With the 15mm figures we use the same movement distance numbers as 28mm, but use special rulers with 15mm inches.  This makes the distances in scale with the smaller figures & units, and makes the table twice as big in area thus a lot more maneouvre space.   ACW also has the advantage of simplicity with very few different troops types so it's the easiest era to play, & the players have more brain space left for strategy. 


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