With only a short time avalable today, we set up a small Napoleonic battle with each side having 2 infantry divs of 4 battalions & a cavalry division of 4 units. The French had command 9 to the Austrian 8, so this was balnced by giving Austrains an extra gun and two small grenz battalions.
The cavalry fight petered out to a draw as both sides won some and lost some, ending up with both sides 1 lost and 3 shaken. In the centre the French attack was stopped. No units broke, but the Austrians had a small advantage with 2 unshaken units v. 1. But on the left the French attack was halted by good shoting and the counterattack plus artillery support finished the French division off.
With our revamped Hail Frederick variant of Hail Caesar this battle ripped along, but was still rattling good fun. The simplifications to the rules (mainly removing saves) do nothing to reduce tactical options, but do a lot to speed up the game.