Nick in Launceston. Our first V3 game -- Task Force A vs Stug Battery -- 1750 points.
To sum it up -- Task Force A lacks staying power, and it showed it in this game. The mission was dust up. The Stug's attacked the Task Force A objective, and the troops holding the objective just didnt have the staying power. When the TD's missed their chance to kill a stug platoon, and take the other objective, it was game over for Task Force A.
Nice things about Version 3:
- HMG's were much more survivable -- they may have stopped an Assault Rifle platoon assault if they had had good luck.
- TD's are different. Very Different. Not better -- just different!
- Assault rules seemed to work.
- Wrecks were easier to understand.
Friday, February 10, 2012
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