The Brits lost Tiger sunk while Indominable & Valiant have critical damage forcing them to break off. 3 other ships have significant damage.
For the Germans, Kaiser has broken off with critical damage & 2 BCs have significant damage, but they head for home with no ships sunk claiming victory.
The changes from Dreadnoughts include using smaller ship counters so 2 fit in a hex. This makes length of a battle line the correct length relative to the ranges. Not so important in a tactical game, but makes the transition for strategic map to table top work better & will allow the larger fleets we expect the campaign to produce to fit on the table better. I'm generally simplifying the rules to speed up play but trying to do so without reducing tactical options significantly. This action only took us an hour, gave us plenty of tactical choices & we both enjoyed it. My changes worked well & the game pointed to a few opportunities for further improvements - which we'll give another test next Tuesday night before we start the campaign itself.