We re-fought last Tuesday's the attack on the railway village to try to get a handle on exactly how much advantage defending a village provides in ACW with our rules.
Chris attacked with 10 Confederate regiments.
Jim defended with 7 Union regiments.
All troops were the same class to simplify the comparison.
The attack on the whorehouse has been beaten off. The attack on the right has been delayed by a command failure.
The attack on the station by 2 regiments has succeeded & it has been occupied by the Rebs.
On the left, the flanking regiments of each side have neutralised each other in a long range firefight.
The Union regiment in the orchard was broken by an attack from the left & the victorious Rebs charged the whorehouse. The defenders had beaten of the first attack but with heavy loss. The battle came down to this fight - made even by Union casualties negating the house advantage. the Union threw better dice & so it was the Rebs that broke.
The battle came down to the dice in one combat, so the odds of 10 to 7 seemed to nicely balance the scenario. Last Tuesday, the Rebs had 12 regs to 6 regs & 2 guns & won comfortably.