Game 1: Early War
The Germans flew 2 Fokker III's & an Albatros II. The Brits had 3 DH2's.
A dogfight with 3 a side is a scary place. The players below are concentrating hard, plotting their move for the next turn on their magnetic consoles before we do simultaneous movement & shooting.
It's been a long time since we did early war & were soon reminded why. The planes are not very manouvreable & apart from the Albatros II only have 1 machine gun. So the game is slower & less decisive than later periods. Jim's Albatros copped engine damage with Mike's first shot at it which limited his speed & climb so much he never got to fire another shot. The Germans never recovered from this. Eventually with the damage level getting dangerous, the Albatros fled the field & his comrades had little option but to follow. So no kills, but a British victory.
Game 2: Late War
This time 3 Fokker DVII fought 3 Camels
The difference made by the better speed, manoeuvreability & firepower of the late war planes was very obvious. The game went much quicker & the damage quickly accumulated in the whirling dogfight.
Mitch's Camel was badly damaged by Mark & Steve & it tried to head for home with Fokkers on its tail. It dived away from Mark & Steve, but Jim cut in & finished it off. Then Jim & Steve combined to shoot down Mike's Camel. Nick's undamaged Camel had to fight his way past the 3 Fokkers to get away. He shot down Jim's already damaged Fokker then dived for the British lines with 2 Fokkers on his tail. Damage mounted, but no critical hits & he got away.
It was a fun night ending in a win for each side.
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