More friendly practice for the campaign, testing out the next scenario. The British have to get a wagon train across the table, the French/Canadians have to kill 2/3 of the British.
Jim's Canadians v. Rusty's British
The Canadians are on the left. Things went pear shaped for the Canadians from the first exchanges of fire. The Canadians either failed to hit or the Brits passed their morale test, whereas the British fire was usually effective & the Canadian morale usually defective. The game finish was determined by dice roll & this occurred at the earliest possible moment - before the Canadians had any chance of killing enough enemy to fulfil their victory conditions. Not a very satisfactory gam for the Canadians.
Johns' Indians v. Barrie's British
John showed considerably more tactical nouse than his allies in the first game. His injuns snuck up on the enemy flank before being revealed and had a high time scalping raping and pillaging. Barrie's force was cut down to the last man.
Sunday, August 03, 2014
Subscribe to:
Post Comments (Atom)
3 comments:
I quite like those wagons - nice work!
FMB
Agree! Nice looking terrain, and wagons!
What era do you blokes play Muskets and Tomahawks in? French and Indian wars?
Post a Comment