Continuing our holiday from Hail Whoever by digging out another game we haven't played for some years: Dreadnoughts- our house rules for sea battles ca 1905-1942. Tonight we fought Dogger Bank 1916.
The German fleet in the foreground has 3 Battlecruisers & the Armoured Cruiser Blucher with a screen of DDs & Light Cruisers in front. The first British squadron of 3 Battlecruisers, DDs & CLs is coming on the LHS. The lead cruisers have just seen each other. Another Britsih squadron of 2 Batlecruisers, DDs & CLs is expected soon.
The second British squadron has come on in the far corner. The German squadron has turned back to take the Brits on. The light ships are skirmishing between the big boys.
The 4 German capital ships try to take on 3 British ships while the other Brits are still coming up.
The German DD's sip around the British screen & fire torpedoes (the blue counters are a mix of torpedoes & decoys). The British Battlecruisers turn away & the only loss to the torps is a light cruiser. The neat German line is firing to good effect on the now disorganaised British. The Tiger is reduced to half speed & the Princess Royal has to turn away badly damaged in the main caused by the old Blucher, left unmolested at the back of the fleet as the Brits concentrate on the 3 more dangerous ships
But the Germans success was short lived. The 2nd British squadron arrived in time to save the 1st squadron & in one turn of bad German shooting v. good British shooting turned the battle around. The New Zealand caused critical damage on the Moltke & the Lion did likewise to the Derflinger. The Germans were fortunate to have no speed damage, turned away laying smoke & were able to escape with no capital ships lost.
The Brits also lost no capital ships, but also had 2 severely damaged. Both sides lost a lot of DDs & CLs. Victory will depend on whether you read the German or the British newspapers.
Tuesday, August 08, 2017
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