Mark set up the game for tonight:
Rules: Hail King Richard.
Each side had 4 battles. 5 units each English, 6 for Scotts.
The English have better bowmen & heavier cavalry.
Command 7, except Edward is 8.
On the right of table: Scotts: Steve (right flank), John (cente) , Chris left flank).
On the left: English: Mike (left flank), Mark (centre), Jim (right flank).
Both sides advance with the usual disruption due to poor command ratings
There is heavy fighting on the far end of the table, but on the near flank, poor Scottish command dice & English caution have delayed engagement.
On fhe far flank both sides are having mixed fortunes. In the centre the English men at arms have disposed of the Scots bowmen & are taking on the shiltrons. On the near flank the Scot's advance slowly under a hail of arrows.knights are
In the centre the shiltrons have beaten off the men at arms, but have been shaken in the process & the English knights are preparing to attack. On the near flank, the Scots billmen have broken the bowmen at the end of the English line.
The far flank is still an indecisive brawl. The English knights have broken though the Scots centre. On the near flank English billmen are counterattacking.
The Scots centre & left have broken & with 2 of 4 Scot's battles broken & no English, it's game over & an English victory. The battle was won by good use of combined arms in the English centre & sound defence & counterattack by the English right.
Wednesday, August 22, 2018
Subscribe to:
Post Comments (Atom)
1 comment:
Good looking game with historical opponents not too often seen on the tabletop!
Post a Comment