Wednesday, December 19, 2018

Cruel Seas

We tried out Warlords' new WWII naval game, Cruel Seas, playing two small games with a boat or two per player.

In the first game 2 E-boats attacked a British Freighter escorted by 3 MTB's.   The tanker took a torpedo hit which almost sunk her, but the two E-boats were sunk before they could finish it off.

In the second game 3 E-boats escorted a freighter while 5 MTB's attacked it.


This time the attackers got 2 torpedoes into the freighter & sank it. 

As none of us had played Cruel Seas before we were feeling our way with the rules & systems, but even so everyone enjoyed it.  It is not a complex game & easy enough to pick up & play.  The rule book is pretty, as always with Warlords, but also reasonably easy to use with a QRS & index, though the QRS could be improved with less pictures & more information.  The models are cute & a good scale for the small ships it is intended for, & the game looks great.   The dice in the bag system for actioning boats one by one works nicely as it does in BA.  The movement system is simple, but provides scope for skill.  The combat mechanisms are simple but effective with scope for skill, but also a lot of luck involved.  The ship cards with stats for recording damage work ok.  It's an exciting little game with the sort of efficient mechanisms & suitability for team play that we like - in the same vein as our Modder Fokker, Men o' War & Dreadnought rules.  Our first impressions were good & I think it may become a regular addition to the Camp Cromwell menu.

2 comments:

Geordie an Exiled FoG said...

Looking forwards to my first game of this
I am busy painting the models!

Geordie an Exiled FoG said...

Nice AAR
I need to get my boats into The Cruel Seas ;)