Tuesday, April 16, 2024

ACW 28mm

 With only 3 players tonight we rejigged last week's battlefield a bit & put out a Union army of 10 infantry, 2 cavalry & 3 rifled guns & a Confederate army of the same size, but in two divisions & with only 1 rifled cannon.  The cards made Steve the Union commander & Mike & Jim the Rebs.

The Union are on the far side, Jim's division on the near flank & Mike's on the Reb right.
On the left, the Rebs have split their infantry & are advancing them on both flanks while their artillery covers the gap between. On the right the Rebs are making a general advance., but their cavalry failed command & was hit in flank by Union cavalry counterattack.
On the far flank half the Reb cavalry was saved by their infantry arriving on the Union cavlary's flank.  In the centre the Rebs have used the ridge & woods to cover their advance into close range of the Union artillery. Union infantry have advanced to cover the guns.   
On the far flank the Rebs have wrapped round the Union flank & are rolling it up. The is a deadly musketry duel.   On the near flank the Rebs have shifted to the right to support the centre.
The Rebs have charged & taken out the gun on the road. On the far side the Union flank is crumbling.
A Reb charge at the angel in the union line has taken out another battery & most of the Union cente has broken causing the Union army moral test to fail & it is a decisive Rebel victory. 

The Rebs learned last week that the Union cannon could be deadly if you let it blast away at long range.  This week they used the terrain to get in close, then pinned down the Union centre while their flanking attack won the day.


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